Although I spent most of reading week away from work, I did manage to finish Faded and also catch up on some creative writing work. Next week I’m planning to get feedback on Faded and then start to develop my next prototype. While I was visiting family, I couldn’t continue to work as much as I would’ve liked. However, I did take some time to watch a few Lynda.com tutorials on Unity development. This really helped me keep my mind actively thinking about work. I didn’t want to take my foot off the pedal in case I lost some momentum.
Next week I’m going to solicit feedback on Faded and then begin to develop my next prototype. I may contact some charities as well to see if they would allow me to include a link to a donation page or something similar within my games.